Sep 28 2005, 05:40 PM
Post #21
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do you know if we will be able to play games on yahoo like yahoo pool or anything like that sometime soon?
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Sep 28 2005, 06:19 PM
Post #22
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Was wondering the same thing.
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Sep 28 2005, 08:01 PM
Post #23
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i'm not really worried about the gaming stuff anymore...but im curious...how is it possible that u can get battle.net to work but not the other games.
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Sep 28 2005, 08:32 PM
Post #24
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Do you mean Steam? That works as well. The only things that I can't connect to are Battle for Middle Earth (EA game) and my PS2 but that will hopefully be remedied within the next week or so.
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Sep 28 2005, 10:51 PM
Post #25
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i just play 2 games, pokerstars and this game called infantry which is made by sony(neither will connect). i use my phone line to play them whenever i have the time to play a game or 2. but this is my 4th year and its always been like this for those games.
but i'm really not that worried about it. i dont want the network people to stress over it. this network is kinda weird compared to other college networks. |
Sep 29 2005, 09:36 AM
Post #26
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Weird. Pokerstars always works for me. It is the only one that will.
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Sep 29 2005, 09:40 AM
Post #27
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We just met about this stuff and are making some progress. We're going to work on PS2 and Xbox next. I don't know why Yahoo! games don't work. PC gaming is tricky because the games use such large port ranges so it's hard to set up rules for them without the filesharing traffic using up all that bandwidth.
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| Guest_John_* |
Sep 29 2005, 03:55 PM
Post #28
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got any timeframes on that xb stuff?
im going through withdrawl for halo2 on xb live... |
Sep 29 2005, 10:24 PM
Post #29
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john, i think theres away that u can play people on campus who play halo2, theres some dudes on my floor that do it
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| Guest_John_* |
Sep 30 2005, 11:47 AM
Post #30
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Oct 2 2005, 11:59 AM
Post #31
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A bit off topic, but I was wondering why sites like pogo don't work here in the dorms...is it something wrong with my computer, or is that site just blocked?
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| Guest_John_* |
Oct 2 2005, 07:26 PM
Post #32
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QUOTE (Nichole @ Oct 2 2005, 11:59 AM) A bit off topic, but I was wondering why sites like pogo don't work here in the dorms...is it something wrong with my computer, or is that site just blocked? its called a packet shaper. its the end of most fun on the internet for the time being, they're trying to configure it right. for pogo though, im not sure what they will do, email your mac to Res IT, he'll tell you what to do from there |
Oct 3 2005, 07:44 AM
Post #33
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Never heard of pogo but I can add it to the list of 400 other things we have to investigate
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Oct 3 2005, 12:47 PM
Post #34
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Wait so do you need our computer's MAC address for anything? Or is that just for mainstream things like counterstrike? Meaning would you need my comps MAC for something like yahoo pool?
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Oct 3 2005, 12:50 PM
Post #35
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QUOTE (cobbs87 @ Oct 3 2005, 01:47 PM) Wait so do you need our computer's MAC address for anything? Or is that just for mainstream things like counterstrike? Meaning would you need my comps MAC for something like yahoo pool? I don't think having the MAC address would help particularly with Yahoo Pool. It couldn't hurt for us to have it though. Send it to me with a quick note about what you can't access at chasedj@buffalostate.edu. |
| Guest_John_* |
Oct 3 2005, 01:36 PM
Post #36
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still unsure how this packetshaping does all this...
a logical solution (in my oppinion) would be to get a list of ports most games use. and find a port that all or most games have in common. tell the students that want to game, to set the games port access to that port, then turning off t he packetshaper on that port would end up allowing us to game on that port, or a series of ports. there may be more to it than that, but it was the idea i kinda just thought of. |
| Guest_John_* |
Oct 3 2005, 09:16 PM
Post #37
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another question,
i know you set the bandwith differently from day to night, but why is it that at 945, i still have a ping that jumps from 35-987 while playing counterstrike? I know its not my rig... |
Oct 4 2005, 02:44 AM
Post #38
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yeah I usually get cl_flushentitypackets when in game the ping jumps so high.
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Oct 4 2005, 07:42 AM
Post #39
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The problem is that most games use huge port ranges and we can't just remove the restrictions from all of them. A lot of the filesharing apps are written to look for open ports and transmit over them, so I imagine that the more we opened the slower the network would get.
The company that makes the packetshaper along with a bunch of other universities is working on writing rules that will be able to make a distinction between gaming and filesharing traffic by looking at the packet headers. |
Oct 4 2005, 07:52 AM
Post #40
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LOL could put the packetshaper on the administration and academic network and leave THOSE at 10mbps where making resnet at 100mbps. Seems that it would make sense being there is more students who use the network in the dorms.
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